What's in the Xbox Series X and Radeon RX 6000 that the PlayStation 5 doesn't?

What's in the Xbox Series X and Radeon RX 6000 that the PlayStation 5 doesn't?

We've known for a long time that the RDNA2 architecture at the heart of the Radeon RX 6000 graphics cards introduced today is at the heart of Sony and Microsoft's next generation console platforms. At the same time, it became known for a long time that the implementation of this architecture in these products will be different.

There were no details on this matter, and so far there are no, but today Microsoft, congratulating AMD on the announcement of video cards, said that Xbox Series X and Series S are the only new generation consoles with full hardware support for all RDNA2 capabilities.

Unfortunately, there are no details here either. What's in the new Microsoft consoles, what's implied by the RDNA2 architecture, but what's not in the PlayStation 5?

For example, Sony never mentioned Variable Rate Shading (VRS) technology or the like, but that doesn't mean the PS5 doesn't support it or any similar technology.

But, perhaps, we will get the answer as soon as this week, when Microsoft reveals details regarding cooperation with AMD in the process of creating a platform for new consoles.